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Wargaming the Byzantine Art of War with Mark Fry

Well …. my first face to face L’art de la Guerre 28mm competition gaming in over 18 months, courtesy of Keith McGlynn*, was enjoyed on Sunday at the Thornbury IPMS show.

Mark Fry , the David Niven of wargaming!

We managed three games of one hundred points LadG, to the new v.4 rules & lists with 28mm armies. There was a good range of armies:

2 x later HYW English; a Samurai; Thracian; Ancient German; Mongol; Scythian, Bedouin Dynasties, Beja, Classical Indian; Ancient Brit; Late Roman and I am sure I have forgotten a few others.

Andrew Unwin’s beautiful Gallic force

I took my Nikephorian Byzantines – consisting of:

1 x Competent General

4 x Tagmatic HC – lance & 1/2bow (the new v.4 designation)

1 x Pechenga LC bow

1 x Competent General

3 x Skoutatoi – HF mixed spear & bow

1 x Menaulatoi – MF swordsmen with polearm (a new addition to the lists & a new weapon category)

1 x Psiloi LI javelins

1 x LI fire-syphon (a new addition to the lists & a new weapon category)

and a standard unfortified camp (with an army BP:11)

Beware the Greek fire!

My ‘theory’ had been to ensure that every unit could shoot and aside from the Menaulatoi (which I might have been better replacing with Peltastoi – Javelinmen – with hindsight) everything had a missile weapon of some sort.

28mm fire throwers!

Game 1) verses Beja (bloody impetuous camels!) …. this was a disaster of a game. My opponent won the initiative and chose to attack me (in the Plains) – his army is a mix of elite MC, LC impact, impetuous camels and then a host of MF swordsmen & LF javelins or bows.

If I could have got my HC opposite his foot & my foot opposite his mounted troops I might have stood a chance, but it was not to be.

The dreaded Beja!

On the restricted 100ap playing area, there is nowhere to run or manoeuvre and my mounted division was ridden over by the camels and elite MC/LC impact combo rather quickly. I also lost a general in melee (I don’t normally put generals into combat!!!) which sealed my fate. My infantry scored some good shooting hits but the enemy MF swordsmen kept out of combat. So I lost in 3 game-turns – a credible 7-11. The 4 impetuous camels are the business against other mounted troops, and the 2 additional MC elite gave him overlaps and are adequate in melee if required to fight frontally.

Game 2) verses a Bedouin Dynasties (commanded by Keith). I’d look at this army myself – as the combo of good quality HC impact elite, plus 3 LC impact and a MF infantry block consisting of a mix of Daylami elite MF impact swordsmen and Sudanese MF mixed spear bow gives you some flexibility and good quality fighting troops.

Keith went all out with the impact horse!

Again, I lost the initiative and was attacked in the Plains (NB: it appears that in the 100ap game winning the initiative is critical, as is opting to attack – as with only 2 commands and a lack of space to maneuver and limited time to redeploy, you need to be facing the right troops against the right opponents from the outset). Keith deployed his cavalry wing against my cavalry and his infantry v my infantry (the smart way to do things). I deployed back on my base line (to buy me some time) and to use the terrain in an attempt to funnel his cavalry to reduce the risks to my flanks from his 3 LC impact.

The feared Byzantine heavy horse

I initially had the advantage in the missile exchange with the infantry, but once the Bedouin infantry got stuck in things went pear-shaped quickly. The Menaulatoi went down & routed on impact (a 1-6 dice roll didnt help) to a charge from the Daylami with an engaged general, which then caught my LF fire-syphons in the rear as they attempted, unsuccessfully to evade (a schoolboy error). The Sudanese & Skoutatoi exchanged shooting and casualties pretty much equally. In the cavalry melee, my Pechenga LC had disintegrated on impact by a unit of Bedouin LC and in the protracted melee, despite my numbers & armour, and a good impact result against another of those pesky LC impact; in the end Keith’s dice and his elite status prevailed and I broke.

The less than impressive Byzantine foot head homeward!

I think the result was 8 (or maybe 9) – 11.

Game 3) Ancient German – this is an interesting army in that it was fielded as a the MF impetuous option with a Strategist commander. My opponent, who’d been reasonably successful in his previous games had opted for a command of all MF and a command of all MC elite, with a fortified camp. This time I won the initiative and the German defended in Forest. Woods are not great for me, as most of my troops get penalised for shooting in or out of them. However, the terrain ‘gods’ were kind to me and most of the terrain fell on the flanks with only a Gully in the centre. I had the edge on deployment and so deployed my mounted wing against the MF and my Foot against the German cavalry (perfect). My opponent has placed an Ambush in the gully and so I sent the Pechenga to investigate. There were a couple of German MF lurking in it, which promptly charged out to try & catch the Pechenga (who evaded successfully). This left those MF exposed to a charge, in the open, by my Tagmatic HC – which dealt with them in short order (HC impact, with overlaps catching MF swordsmen in the open, is a receipt for disaster for the MF). However, the disaster was compounded as the German commander had brought up the rest of the MF division right behind the ambushing units, which spread havoc by routing back through their ranks. There then occurred a stalemate, as the MF division would not leave the Gully and the Tagmatic HC would not charge into it, but the Tagmatic HC had the advantage of being able to rain arrows down on the MF. However, with a Strategist general in command, there were plenty of German PIPs to attempt to rally these off.

German lurkers!

On the other flank, the German MC played cat & mouse trying (unsuccessfully) to avoid the Scutatoi archery and the Byzantine LF had a disastrous encounter with some German LF javelins in a wood. In the end, the Pechenga managed to get into the enemy’s rear &catch a unit of German LF in the rear destroying them, and the luck of the German general ran out on dicing-off the archery casualties.

So a victory 14-4 (my only losses were my 2 LF). I think my opponent should probably have taken the risk to try and come out of the gully, as he had an overlap. Or maybe risked throwing his MC elite into my HF Scoutatoi, which would have fought as Mediocre in the melee. But both were not the best options.

Mediocre? outrageous!

So lots of good learnings … I suspect my good final victory might have placed me about mid-table in the rankings.

I like the Nikephorians – they have flexibility and the missiles can give you an advantage (sometimes). The new list have pulled their teeth slightly – the new 1/2 bow category (which is a realistic interpretation) is not so good as the v.3 list, but it makes the army more affordable.

Horse against heavy German foot!

I think I could do with maybe another LC to aid my scouting points and I will also replace the Menaulatoi next time (maybe with some Armenian MF spearmen), as they ended up not really doing what I had intended them to to do, which was to protect my flanks in terrain. I am also not sure about the LF fire-syphon – it is a gimmick and as it has to get within 1UD to shoot it is not very effective. But I had an extra 1point to use up.

I like the 100ap format – it gives a really fast and usually decisive game. It also allows some armies that wont work at 200ap to be used.

Got to love Big Boys’ Toys 28mm

Looking at the way that other players were playing, Berkeley tends to play with distinctive commands (generally all Foot or all Cavalry) – Clevedon does similar. Some of the other players (Birmingham & SLWG) play with mixed commands – but I am not sure how that worked in the rankings.

Thanks for Keith for putting it on. It was a good reintroduction to table-top gaming.

It would be good to see the list of armies and the scores. ( next post ; Editor)

Cheers

Mark

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Wargaming: out with the old and in with the new!

Longbows, the weapon of choice for the current crop of medieval L’art de la Guerre wargamers. I had an answer and that was crossbows. It was crossbows behind pavises! Not heroic but was a crooked stick containing any chivalry!

Genoa has the answer for a price!
Massive Claymore castings; new generation of heroic 28s
No way we’re these going to rank up! Action poses but I couldn’t model arrows in bound!
Medieval France can only have two units but you never know.
Or rather, to end the longbow, silence them with cannon balls!
Not mobile but so intimidating!
And to pay for my new toys, my 15mm knights go on eBay today😥
Stay tuned for a show report from Thornbury ; seventh place mediocrity I’m afraid but a great rubber of games
Deep in though against my nemesis Andy Unwin. Photo courtesy of Tim Porter ( no relation)
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SAGA: Death is nothing!

The tribune looked disapprovingly at his new command. He had left the pleasures of the Almalfi coast for this “ promotion”, four cohorts of the most disreputable wretches this side of the Great Wall. And the mission for these sons of Mars? Rescue a caravan of merchants from a clutch of shepherd’ huts on the Road North.

Flavius and his only dependable soldier!

Johan Wodenhammer saw his prize. Enough spice, amorphas of sweet wine, and gems to win him his own kingdom. With the caravan in his clutches, life would begin again. But, from the South of the farmstead, he heard the unmistakable noise of horses, and that meant his prize would have to be fought for!

A lordship or a return ticket to Italia!?

The Roman horse dug their spurs in to gain ground on the Saxons. They were on the hillside to the North but as yet unaware of the relief column. The “Roman” foot soldiers, mainly drawn from local homesteads , grumbled and cussed as they tried to keep up with the equites.

Flavius had a plan in mind. The hill to the west would house the archer cohort. One troop of horse would test the mettle of the raiders whilst a more experienced turmae looked for a flank.
The Saxons we’re going to mass for a single punch toward the prize. Speed was needed but the thought of cavalry gave the raiders pause for thought.
The leading Roman horsemen charge the Saxon. Arrows fly but fail to find a mark. Flavius curses his men for not keeping their bowstrings dry in last night’s downpour.
The charge was ill- timed. Falling short, the Roman riders had to spur their blown horses forward again to reach the Saxon shield wall.
Only two riders survived the melee. Death means nothing to these raiders! Flavius would need a new stratagem against these Saxons if even the lowly warriors could wreak such havoc!
The equestrian Flavius had no alternative plan. With his honour slighted, the proud Roman sent another unit into the fray.
Jeers rose from the Saxon. Was this the best the Roman could do? Finally the Roman officer saw sense and controlled his pride.
The Roman foot gave succour to the traders. No doubt a few gems would be missing from the manifest. Flavius would need to combine his troops to slow these Saxons. The wall would aid the defence.
The Saxon warlord had been directing his warriors but is found hanging back as the raiders decided that the archers must be silenced.
Years of patrolling the frontier had hardened these Romans into masters of blade as well as bow. After dispatching the Saxon warriors they went on to hit Johan with a well aimed arrow.
The arrow in Johan seriously affected the greedy Saxon. He would not risk his chosen men against the walls of the Croft. Having seen his warriors cut down by arrows, Johan treacherously sought sanctuary behind is own archers and called for his own hearth guards back from the attack. The veterans would not appreciate the chance to act as meat shields to the would be warlord!
Flavius saw his chance of achieving enough Virtus to get himself home. Charging with all that he had left in his trusty stallion, Flavius charged the barbarian archers and slew six in seconds!
Our thanks to Damian at Playmats. eu for transporting us to Northern England with their excellent 2D terrain. The terrain arrived from Poland days after being ordered and is of fine quality. It’s definately lighter than our usual load but we can always add terrain features when felling more athletic! A first class supplier!
You always know when you have had a good game when both players go off and buy more figures. I sent for more Saxons, a tough adversary and John /Johan went for Scots- Irish. Perhaps the javelin bog dwellers would be more suited to John’s default style of play. The SAGA rules certainly reward the player who can use the boards most effectively and that was certainly John on this occasion. We may yet see Johan Knock- knees return to the North?
Another great supplier- EBay Fluid 3D bases: great quality and two day turnaround!

Off to the beach now to get rid of those Northern chills! I wonder if Flavius made it to Almalfi????

Best Wishes for a happy Summer

Michael

Looking forward to next Freya’s day!
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Three years and one knight!

It’s difficult to predict how one reacts to stress. If I’m under pressure of time, I don’t usually cave but rather, I develop an unhealthy interest in something quite irrelevant to the task in hand. Hence this little cartoon beauty.

I picked the model up nearly three years ago at the Thornbury modelling show and I’ve finally got round to painting him. The. Model is a Chibi Warrior: Teutonic knight from Cartoon Miniatures and I love the style.

Cartoon style painting was all the rage a few years ago, less to be seen now but I love splashing the paint on in thick layers with little blending.

So on with the painting for this year’s Thornbury competition on Sunday: God knows what I shall find to paint by then!

Enjoy the sun

Michael

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Friday night wargaming- Kali Yuga : L’art de la Guerre 28mm

Cardiff was once again set alight yesterday by the crowds heading towards Firestorm Games. The chosen set is of course L’art de la Guerre and the scale is 28mm.

What could be more inviting than the era of full “ white” armour. Those armies look so good!
Two wars of the Roses armies took to the field. Those household banners do catch the eye!
Edward Glew motors across the table with his Burgundians!
Pikemen make a real difference to James’ Wars of the Roses host. And those are long piles!!!! He should know, he’s an officer in ECW reenactment!
The redoubtable Andrew’s pretenders to the throne.
My brigans sit in a marsh waiting for Don’s English to attack.
My secret weapon against the crooked sticks!
English spear wall.
Don’s false French horse and the dreaded longbowmen.
A real knock about slugfest on this table.
The clash between Steve and Edward
Steve’s mini masterpieces at full gallop.
My French elite knights go to work.
My French foot in the foreground feeling very nervous.
Le charge!
Outrageously my knights went on to cut through the bow, and destroy the wing when the False French knights went impetuously into the melee.
The battle winner: the English flank is turned from the marsh!
The next 28mm L’art de la Guerre evening is Friday the third of September. Please get in contact with us if you would like to join in the fun. We have seven committed to attending already! All we ask is that you bring a positive outlook and good manners. If you look like the lady above, just come along anyway!
Best wishes

Mike

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Wargaming with Witches

Forty figures to paint by Friday and what do I do? I know, I’ll make a baggage element for my medieval French army! I need infantry and cannon but Mr. Potter decides to show the French hanging their Saint, in front of her children!

Reaching into the “ spares- they’ll come in useful one day” box I find a gallows set from Black Tree. Club night gave me the scaffold from Manticore. “ The Witch/ Saint” from Hasselfree,
I know, it should have been a fire! I didn’t have time for all those faggots!!!!
Not for the faint hearted! They maybe next up????
Drawing and quartering was beyond good taste!
Stand back please!
Easy to finish in three days! We’re off on a family trip tomorrow so it maybe a long night!
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To the Strongest- Suits you sir!

What makes for the best wargaming set of rules? Do you want a simulation of actual combat or a fun “ game” of toy soldiers. Do you see defeating yourself opponent as the goal or else would you wish to embark on an anecdote rich free for all? Most importantly, can you wargame without dice or tape measures?

First step with To the Strongest; learn to shuffle cards! I must admit I’m a real klutz with shuffling but Steve was much better!
Cards! Love them or hate them. Steve gave me that look which says, “ I see you’re trying something new, but really?” look!
The Ottomans arrive!

I was fielding my beloved Ottomans. I love the colour and character of the his late medieval juggernaut. Out front are the Akinji “ raiders” , fast bow armed light cavalry. Two “ madmen” delis light horse units have javelins. Three sipahi “ boys” units add to the firepower, plus finally the sultan’s guard Qapukula horse with lance and bow. The foot naturally contained the elite Jannisaries or “ new troops”, taken from their Christian homes to serve the despots. Those sneaky Hungarians had been selling their wares again to the highest bidder, a massive bombard was the centrepiece of the army. Two units of Arab “ batchelors” skulked uneasily around the camp. A Swiss army type army; manouverable and lots of shooting but how would it do against the barbarian Tartars of the Golden Horde?

Straight from Hell or Tartarus!

The Tartars were all about mounted firepower of course. Six elite light horse units and four noble cavalry units, all with bow and four ammo chits( another welcome game innovation). Their Black Sea possessions also provided a unit of Fryazei Italian mercenary crossbow and a raw unit of raw levy bow. The taciturn Alans also joined the ravening horde; three units of light horse bow.

I was quite confident that my centre could hold but my usual envelopment strategy might be opposed by the Tartars’ own plans. I put my madmen Dellis in the marshes and massed my horse on the left. It was in those marshes that the engagement looked to begin..
The fickle cards! No Tartar attack through the marshes to open the game. It would be the Turk who advanced under the ominous boom of their artillery!
The rules effectively capture a swirling melee. Don’t be offended by the cards, they are taken off at the end of each round!
Obviously the Tartars ( too) feared the big gun too! The Golden Horde considered its options.
The Ottoman left wing horse intent on sweeping away the Black Sea menace. The mercenary Italians shoot from the low hill!
Turn three and finally the Tartar nobles advance. Or rather, one brave unit leads the way towards the ranks of blue.
It’s a miracle, or a palace coup, the jannisaries fail dismally to unhorse anyone.
Battle is joined from left to right. TTS does give you that mass battle effect!
Could the Turkish centre hold? This game was set in the late 1300s so earthworks were not a feature as yet of Ottoman deployment.
The dam cracks! Elite Tartar light horsemen on my left hold the Sipahis charge and then claw their way back. A brave Turkish lad tries to turn the tide but to no avail. Another TTS welcome inclusion; heroes!
But it’s the Turkish right where things are deteriorating fast. After a fierce combat, the Ottoman general is first wounded then captured by the Alan auxiliaries. Two extra victory points are awarded.
Not content with one general, the Tartars wound another Ottoman general. With those cards perhaps the commander should have stayed in the harem!
The last Ottoman general attempts to break through on the left but to no avail. Tartar arrows fly and the breakthrough never happens…
With no flank support, the wily Tartar rolls up the Turkish centre. Double cards are drawn for a flank attack: ouch!
A Tartar victory!

From start to finish, the game had played smoothly and without too much referring to even the QRS. It is a quality set of rules, well suited I would say to multi- player games. We played the standard 130 point game and were finished in about two hours. Our one reservation about the perhaps unsightly cards disappeared when the battle is joined and you start throwing down cards like a Las Vegas card shark. Steve did suggest smaller cards or alternatively I also have chits from Simon Miller’s web store that we could try. Truly a great game and most importantly great fun!!!!

It’s a winner!
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Wargaming: it’s all in the preparation!

The fine lady in the image is a “ knocker” ( singular!). She was employed by the fair denizens of Victorian England to wake up those having difficulty rising in the morning with the shooting of peas at the bedroom windows. The unbearable heat of Wales in Summertime may necessitate the employ of such a professional..

My regular reader will notice that my paint table is strangely tidy, by my standards at least! I’ve developed a new system; parcel of minis arrives , hopefully unnoticed, and figures are cleaned up. Here is the genius bit!!!!!! I then take the minis , and you know there are a lot of them, out to the garage to be undercoated! I know it doesn’t “ sound” revolutionary but I can now at least see the carpet in the front bedroom!

Cleaned and glued and now off to the garage!

During the Winter I had extolled the virtues of pottering, if you have only twenty minutes , try and do some task. Get the menial out of the way and you’d be surprised how the progress mounts up. This is different, this is Summer industrial scale preparation.

The above finishes off yet another “army” ; I have sort of stuck to a completed army per month!
This was a bonus project. The monthly 28mm L’art de la Guerre nights have been great fun. A scaffold set by Manticore caught my eye and hey presto, I had a baggage element for my French Medieval project! There can’t be many hobbies where the virtues of a plastic gallows set make for pleasant evening conversation.
It’s To the Strongest tomorrow and those tricky Black Sea Tartars had Italian crossbowmen; rebasing is easier than painting in the sun. The enemy Ottomans would not be complete without feather topped Dellis; more basing!
Do you like unboxing videos; I don’t!

“ Another parcel for you! “ my current wife sneered. Oh dear! Eight days to finish a medieval army, could it be done? Would my new system cope with the pressure?

Oh good! The crossbows are in two parts and also the pavices are also in bits! “ Not a problem! claymore castings are so good!
Will there be anytime to enjoy the Summer delights of Wales? Will I get two armies ready by tomorrow? Will the French go crossbow- less in to battle? We shall see mon gens braves! Courage!
More from me tomorrow! God I love the Summer!

Hope you too are enjoying yourself

Michael

Eight days!

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Wargaming Ragnarok

Ragnarok was a prophecy of what was to come at some unspecified and unknown time in the future, but it had profound ramifications in Norse mythology. It was the end of times but also a new beginning for what comes next. The chaos and destruction of Ragnarok has been likened to the arcane rituals of teaching a new player how to play SAGA with the Cardiff Dice Studz…

It’s those pesky Normans again! Up to no good; worrying the livestock!
How does one describe the process of passing lore to the next generation?

Firstly, John is not that new! He was wargaming at school and in the intervening forty years he has had a few “ issues”! Firstly he is somewhat “ careful” with his money but knows almost every gaming product available. Secondly he tires easily when there are heavy minis to paint or model trees to pack away. At this point , he will enter a Zen like trance until the requirement for physical effort has passed. To be fair, he has now committed to SAGA and bought figures. Could we convince him that here at last was all he could ever need in a wargame, the most fun two men legally in Cardiff on a Tuesday evening?

Sneak through the ville and flank the Anglo-Saxons! What could go wrong?

When a player is new to a system, how do you introduce them to the rudiments? Do you go easy on them? Do you smash them into the ground to show your innate superiority at handling little metal men? Neither option was to happen this evening, John had been watching SAGA Thursday all through lockdown and he was ready!

“ Saxon” bowmen to flank the vile and twelve warriors in a human roadblock to stop the Norman interloper! John had watched the SAGA know your battle board specials and had a manic glint in his eyes!
I decided to show John how combat worked. John’s shieldwall did for my knights! He pulled Saga dice from all points of the compass to gain advantage after advantage!
I would demonstrate the superiority of crossbows. John’s Saxons shot from cover and levelled my mercenaries!
I would lure him into a trap. Another unit of Norman knights to sacrifice; but then I hit him with a super dice charged warlord….
I was drawn forward and then John’s super dice charged Saxon mowed down a unit!!!!!!
It was all I could do not to cry! The Saxon levy archers couldn’t hit me from there! There was only four of them with two attack dice for Woden’s sake! They did and it counted. The Saxon warlord charged and the raid was over!
Next time you offer to show somebody a new game. Don’t let them do any research! Don’t let them beat you with your figures and never, ever let them study for forty years before coming out of the woodwork and beating you hollow!!!!!!!!

If have a John in your club then please share their details so that we might never invite them to Cardiff Dice Studz ever again!!!!!!! only joking, it was a great game and John is on his way to becoming a fully fledged member, just as soon as he gets his own set of figures!

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Wargaming the Horse Soldiers!

Vinyl : worth its weight in gold!

The album above had been bought as a present from my father to my mum when they had been courting! What a generation! You take a lady to see a war film and leave her with an album of American Civil War music! But, to me, just the cover was enthralling and the subjects of many attempts to copy the battle scene. Not quite as many drawings as those of John Wayne’s other classic “ the Alamo”, but close. Well I no longer have a record player but I do have a love of this period!

To add to my 28mm Rebels and Patriots collection, this little lot will go towards refugees using Chamberlain, the ACW variant of Blücher wargames rules. Lyrics from Corb Lund’s “I wanna be in the cavalry!’

lyrics by Corb Lund, music by Stan Rogers / Corb Lund


I wanna be in the cavalry if they send me off to war

I wanna good steed under me like my forefathers before

I wanna good mount when the bugle sounds and I hear the cannons' roar

I wanna be in the cavalry if they send me off to war


I wanna horse in the volunteer force that's riding forth at dawn

Please save for me some gallantry that will echo when I'm gone

I beg of you sarge let me lead the charge when the battle lines are drawn

Lemme at least leave a good hoof beat they'll remember loud and long


I'd not a good foot soldier make, I'd be sour and slow at march

And I'd be sick on a navy ship, and the sea would leave me parched

But I'll be first in line if they'll let me ride, by god, you'll see my starch

Lope back o'er the heath with the laurel wreath underneath that vict?ry arch


Let me earn my spurs in the battle's blur where the day is lost or won

I'll wield my lance as the ponies dance and the blackguards fire their guns

A sabre keen, and a saddle carbine and an army Remington

Where the hot lead screams with the cold, cold steel let me be a cav?lryman


Let 'em play their flutes and stirrup my boots and place them back to front

For I won?t be back on the rider-less black (jack) and I'm finished in my hunt

I wanna be in the cavalry if I must go off to war

I wanna be in the cavalry, but I won't ride home no more
HQ unit- someone to direct the chaos!
Cavalry Brigadier
Who doesn’t love an oversized flag!
Another bullet magnet!
HQ camp- busy with messengers in all directions.

The figures are Lancashire Games 18mm. They are massive minis and I love them. I used contrast paints so they were dead quick. The heavy detail just loves washes of colour, so a lot of shading wasn’t needed. I was going to use Commands and Colors scenarios so I only needed three brigades of horse, but I thought I’d go dismounted too. The Northern infantry were ordered weeks ago but as Buford also found, the time keeping of sloggers can’t be relied upon. Hope you like them!

The Northern army so far!